[occi-wg] Incorporating units into OCCI
Andre Merzky
andre at merzky.net
Tue May 26 20:18:19 CDT 2009
Quoting [Gary Mazz] (May 26 2009):
>
> I think units are a very important issue. More significant than
> atom/json/xlm discussions. I think someone pushed a satellite into
> mars over a foot/meter discrepancy.
>
> What if its an e911 or other emergency application running on a cloud.
> It really helps to reduce operational risk with a page of text in a spec.
I am not saying they are not important - but it does not
matter on *which* one you agree, as long as we agree on
something, and the spec is clear about that...
Andre.
> -gary
>
> Andre Merzky wrote:
> >Oh well... - you can't make everybody happy. At the end
> >one needs to decide on one of the options, and either way,
> >just getting rid of units (by defining them as fixed) seems
> >like a good solution. As others stated: a UI can always
> >represent a more suitable version...
> >
> >A
> >
> >Quoting [Gary Mazz] (May 26 2009):
> >
> >>Just as an fyi, media folks work in "bits"
> >>
> >>-gary
> >>
> >>
> >>Andre Merzky wrote:
> >>
> >>>Quoting [Sam Johnston] (May 26 2009):
> >>>
> >>>
> >>>>> a 4th option, which i rather prefer since the units stuff tends to be
> >>>>> relevant to and consumed by humans via UI rather than machines via
> >>>>> API,
> >>>>> is not to use units at all.
> >>>>> <memory>2147483648</memory>
> >>>>> either of the above is far easier to transform to and from non-XML
> >>>>> representations, in my experience, with the latter being zero effort.
> >>>>> a couple extra bytes won't harm us and we adhere to my first
> >>>>> engineering rule: the best solution to a problem is not to have it in
> >>>>> the first place.
> >>>>>
> >>>>>
> >>>> Andy and I spent a few hours on the phone tonight getting ourselves
> >>>> aligned and this was basically the conclusion we came to as well
> >>>> (though we were talking about choosing e.g. megabytes for memory,
> >>>> gigabytes for disk and gigahertz for processors).
> >>>>
> >>>>
> >>>I think that is a great compromise: simple format, + human
> >>>readable.
> >>>
> >>>Andre.
> >>>
> >>>
> >>>
> >>>
> >>>
> >
> >
> >
> >
>
--
Nothing is ever easy.
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