Re: Technical difficulties with AP [AP NOISE]
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At 09:07 PM 9/28/96 -0700, Bill Stewart wrote:
Aside from details like dead bodies, vendettas, and government suppression, there are technical complications with Assassination Politics that make it more than the simple job Jim Bell is imagining. Some of them provide ways to defend against AP, and turn it into more like Extortion Politics.
[Do I _really_ want to bring up more discussion of AP? Not sure, but if it's clear that it won't work very well, it'll be less likely for the government media to freak about :-)]
OTOH, if it's going to work, the earlier you're satisfied about that the better, huh?
Let's look at the critical part of the problem - paying the assassin. The model we've generally been using is that the players are the victim, the escrow agent who manages the system, an enthusiastic public, and the assassin or assassins who are competing for the jackpot.
I can see three approaches to identifying the correct payee: 1) Payee provides physical evidence to the escrow agent - the traditional approach doesn't work here: since the escrow agent is anonymous, so you can't mail him the victim's wallet or finger with well-known fingerprint or whatever. 2) Assassin leaves physical evidence at the scene which the news media would be likely to report, which payee confirms with escrow agent, presumably committing in advance (e.g. after the event, the payee sends a key which allows the escrow agent to decode the encrypted message that said "I'm leaving a note on the body saying 'Jacques De Molay is Avenged - Assassin's Guild Member #32767'.") Works fine for the first couple of assassinations, but after a while the police will catch on and stop revealing kinky details to the media. 3) The main solution has been the gambling deal - it's just a lottery on the date of death of the victim, which
All of whom could play multiple roles in difference circumstances, incidentally, at different times. The public should be particularly interested in this process, BTW, because they realize that someday they may want to participate as donors, bettors, or they may have no choice but to participate as...victims. presumably
the payee will win because he knows when the assassin will strike. For a lottery to be effective, prospective assassins need to be able to determine how much the jackpot is and who the victim is, so they can place their bets and be the closest winner.
There are a number of advantages to the gambling scenario. The first, obviously, is that it is, technically, gambling, and gambling is legal in many locales and "accepted" (morally) in most. The second is that being gambling, no participant other than an assassin knows, for sure, that the person collecting the payoff is actually guilty of any crime. A third is that to many people, gambling is fun, which means that they are already primed to partipate.
But the prospective victim can also play, individually or as part of an insurance pool (which is especially valuable for victims like "the first IRS agent to be assassinated".) Obviously you don't want to just bid up the price on your own head, so it needs to be
accompanied
by publicity that the IRS Agents' Benevolent Association is placing a large number of small bets every day to maximize the chances that _they_ will collect the money rather than the assassins. If the times that the bets are for are published, you can beat this, but you also invite speculators to be small bets just before and after your bets, so it becomes a mishmash and perhaps a race condition. If the times aren't published, the assassin can make lots of bets surrounding the planned date of the hit, which is also a warning to the prospective victim to be careful if the bets on his demise start increasing rapidly.
The way I've envisioned it, the bettor must commit to his prediction, but he then encrypts it so that nobody else knows what he's predicted, either the date or the target, and he must "buy" his prediction by including digital cash. One advantage of this system is that the victim isn't warned (although the victim is already aware of how much money has been donated to fund the prize), but a potential disadvantage is that there might be a collision between the predictions of two or more people. This probably can't be entirely avoided, but it can be minimized by forcing the bettors to compete with their bets. It is impractical for a person who just guesses to make such a bet, against somebody who knows the date. The bettor doesn't reveal the decrypt key to the particular prediction involved unless he chooses to do so; when he does presumably, it's because the prediction has come true. A failed prediction isn't disclosed, so it doesn't alert anyone else, including the "escrow agent" AP organization. The amount of digital cash included with the prediction will be revealed publicly, the moment it is received by the organization, as well as the (still encrypted) prediction. Saving these predictions allows anyone to verify (after the decrypt key has been released) that the prediction actually identified a particular person. This allows the public and the other players to verify that the game is being played honestly.
This does make the AP lottery somewhat of an extortion deal - by advertising that someone is a target, you're forcing them to continually make lots of bets.
This, of course, is only true if the specifics of the predictions are revealed, which is not the scenario I envision. Obviously, revealing the predictions allows the victim to lay low whever he's likely to be hit, which is why I think that's a bad idea.
But if they've got any way of tracing money, even partially, it'll help them find the escrow agent, who can then be targeted for justice of one sort or another. You're also forcing the assassin to make lots of bets, though in a jackpot system the successful payee will recover most of it.
It is at least conceivable that an assassin won't know the exact date he'll be successful. If he sends a letter-bomb, for instance, he won't know for sure when that letter will be delivered, or the day it will be opened. However, he need merely make two or three predictions, and he won't have to make the last one or two unless the prediction didn't come true on the first day. Multiple predictions does raise his cost, but it will still be economical to do given the probabilities.
To some extent the defense can be fought if the escrow agent wants to establish a minimum bet, say $100, which an assassin can afford to make a few of for the targeted day, but the victim can't keep paying too much. This also reduces the since of the potential better pool, and therefore reduces the jackpot and the attractiveness of the job to the assassin. Lots of people might be willing to spend $5 to contribute; $100 bets are much fewer, especially if there are enough targets to successfully overthrow a government.
Originally, I had anticipated that the AP organization would require specific payments included with a prediction based on the value of the reward and the estimated probability of the death on any particular day. I was never comfortable with this system, because it would involve a great deal of calculation based on numbers that no particular people know. I don't know whether you saw my idea a couple weeks ago in which I pointed out that it should merely be necessary to allow all predictors to include whatever amount of money they want with their prediction, with the reward split up and paid to all successful predictors, pro-rated based on the size of their contribution. This shifts the burden to the public to estimate the amount they should include, which should be okay since a predictor is probably a fairly good judge of the probabilities associated with his target. At least hypothetically, it means that an assassin might have a portion of his reward "stolen" by another lucky predictor, but this is unlikely and in any case, the fact that this loss was genuine can be verified by all participates after the fact. And a predictor need merely increase the value included with the prediction to increase his pro-rata share of the reward. Jim Bell jimbell@pacifier.com
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