[SAGA-RG] Question about attributes in SAGA C++

Andre Merzky andre at merzky.net
Thu Dec 25 08:21:05 CST 2008


Quoting [Andre Merzky] (Dec 23 2008):
> 
> Quoting [Livesey, P (Paul)] (Dec 18 2008):
> > 
> > Hi all,
> 
> Hi Paul, 
> 
> > I'm not sure if this is the correct place to post but I'll try anyway!
> 
> A better place may have been the bug tracker for the saga
> C++ implementation, at: http://fortytwo.cct.lsu.edu:8000/SAGA/ 
> (there is a guest/guest account).

Hi Paul, 

that has been fixed in the SVN trunk (thanks to Hartmut!).

Cheers, Andre.



> > I'm working with what I believe is the latest version (from svn) of the C++ SAGA implementation and have come across some rather curious behaviour.
> > 
> > If I try and set a scalar attribute that doesn't already exist with set_attribute(key, value) 
> > 
> > I end up (after a while) in 
> > 
> > void attribute_cache::set_attribute (const std::string & key,
> >                                      const std::string & val)
> > 
> > which creates a vector attribute if the one I ask for doesn't currently exist.
> > 
> >       a_map_type::iterator ai = a_map_.find (key);
> >       if (a_map_.end() == ai)
> >       {
> >         BOOST_ASSERT(extensible_);
> >     
> >         // does not exist, and need to be created
> >         a_map_[key] = attrib (key, val, saga::impl::attrib::Vector, 
> >                               false, true);
> >       }
> >       else
> >       {
> >         // make sure this is a not vector attribute (as required by the latest spec)
> >         if (ai->second.is_vec())
> >         {
> >           SAGA_THROW("attribute '" + key + "' is a vector attribute", 
> >             saga::IncorrectState);
> >         }
> > 
> > This is causing me a few problems and I was wondering if it's intentional.
> 
> This looks like a bug indeed - I wonder why it did not come
> up earlier *scratch*.  I'll file a ticket, and will let you
> know as soon as it is fixed.
> 
> Thanks for the report!
> 
> Andre.
> 
> 
> > Regards,
> > 
> > Paul.
-- 
Nothing is ever easy.


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