#include #include On Sun, May 15, 2022, 11:10 AM Undiscussed Horrific Abuse, One Victim of Many <[1]gmkarl@gmail.com> wrote: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 int grid[5*5] = 0; struct pt { int x; int y; }; void plot(pt p) { grid[p.x+p.y*5] = 1; } pt1 = 2,1 pt2 = 4,3 pt3 = 0,3 p pt1 = {2,1}; p pt2 = {4,3}; p pt3 = {0,3}; line(a,b): void line(pt a, pt b) { change = b/a pt change; change.x = b.x - a.x; change.y = b.y - a.y; ct = max(abs(change)) int ctx = abs(change.x) int cty = abs(change.y) int ct = ctx > cty ? ctx : cty; for t = 0..ct inclusive: for (double t = 0; t <= ct; ++ t) { plot(a + change * t / ct) plot(a.x + change.x * t / ct, a.y + change.y * t / ct); } line(pt1,pt2) line(pt2,pt3) line(pt3,pt1) int main() { line(pt1, pt2); line(pt2, pt3); line(pt3, pt1); for (int x = 0; x < 5; x ++) { for (int y = 0; y < 5; y ++) printf("%d", grid[x + y * 5]); printf("\n"); } } References 1. mailto:gmkarl@gmail.com