[ot][spam]gpt-4 completions

Undescribed Horrific Abuse, One Victim & Survivor of Many gmkarl at gmail.com
Sun Mar 19 05:43:54 PDT 2023


{"time": "2023-03-19T08:41:08.626187", "lm": "spellbook", "url":
"https://dashboard.scale.com/spellbook/api/v2/deploy/", "input":
"Explain the mathematical concepts of general relativity, and their
physical meaning, as if to a child, fully enough that the child could
simulate the motion of a body near a spherical mass.", "output":
"Alright kiddo, let's talk about something really cool called general
relativity. It's a big idea that a very smart man named Albert
Einstein came up with. It helps us understand how things move around
in space and how big things like planets and stars can affect the way
other things move.\n\nYou know how when you throw a ball, it goes up
and then comes back down? That's because of something called gravity.
Gravity is like an invisible force that pulls things together. The
bigger something is, the stronger its gravity. So, the Earth has a lot
of gravity, and that's why things fall down.\n\nNow, general
relativity is a way to think about gravity in a different way. Instead
of thinking about it as a force, we can think about it as if it's
changing the shape of space itself. Imagine you have a big rubber
sheet, and you put a heavy ball in the middle. The sheet will bend and
stretch around the ball, right? That's kind of what happens with space
when there's something really big, like a planet or a star.\n\nSo,
when something moves near a big object, like a spaceship flying near a
planet, it's not just being pulled by gravity. It's also moving along
the curves and bends in space that the planet creates. This can make
the spaceship's path look a bit curved, like it's being pulled towards
the planet.\n\nNow, if you want to simulate or pretend how something
moves near a big, round object, like a planet, you can use some simple
ideas from general relativity. First, you need to know how big and
heavy the planet is, and how far away the thing you're simulating is
from the planet. Then, you can imagine the space around the planet
being stretched and curved, like that rubber sheet we talked
about.\n\nAs the thing you're simulating moves, it will follow the
curves in space created by the planet. If it's moving fast enough, it
might just curve around the planet and keep going, like a spaceship
flying by. If it's moving too slow, it might get pulled in and crash
into the planet. And if it's moving just right, it might get caught in
a loop and keep going around the planet, like the moon does around the
Earth.\n\nSo, to simulate the motion of something near a big, round
object, you just need to remember that it's not just being pulled by
gravity, but also following the curves and bends in space that the
object creates. And that's the basic idea of general relativity!"}


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