Google’s Artificial Intelligence Getting ‘Greedy,’ ‘Aggressive’

Georgi Guninski guninski at guninski.com
Wed Feb 15 23:54:49 PST 2017


On Wed, Feb 15, 2017 at 05:39:59PM -0800, Razer wrote:
> Garbage In Garbage Out...
> 
> "Will artificial intelligence get more aggressive and selfish the more
> intelligent it becomes? A new report out of Google’s DeepMind AI
> division suggests this is possible based on the outcome of millions of
> video game sessions it monitored. The results of the two games indicate
> that as artificial intelligence becomes more complex, it is more likely
> to take extreme measures to ensure victory, including sabotage and greed.
> 
> The first game, Gathering, is a simple one that involves gathering
> digital fruit. Two DeepMind AI agents were pitted against each other
> after being trained in the ways of deep reinforcement learning. After 40
> million turns, the researchers began to notice something curious.
> Everything was ok as long as there were enough apples, but when scarcity
> set in, the agents used their laser beams to knock each other out and
> seize all the apples.
> 
> Watch the video battle below, showcasing two AI bots fighting over green
> apples:
>

That is nothing, just wait when IoT bring the bots in real life.
About an year ago, a bot of google won against the best(?) human
player at the game Go (IIRC it is more difficult than chess).

Early simulations suggest bots can rediscover human insanity:
https://en.wikipedia.org/wiki/Creativity_and_mental_illness#Bottom-up_psychology

|Brain simulations built from artificial neural nets manifest
|the classic psychopathologies as they push themselves 
|toward higher levels of creativity.[22]

IMHO bots killing each other for "goods" is typical for all biological
foodchain, not only for humans.

If the bots had more experience and skills, they could have produced
alcohol from the fruits, giving it to the opponent as sign of
friendship and steal their fruits after he is drunk, this is real
human behavior ;)



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