Interactive Programming - Self-modifying code

phelix at vallnet.com phelix at vallnet.com
Mon Oct 20 17:31:07 PDT 1997



On 20 Oct 1997 18:43:14 -0500, Jim Choate <ravage at ssz.com> wrote:

>
>Forwarded message:
>
>> From: Brandon Crosby <bcrosby at mncs.k12.mn.us>
>> Subject: Re: [LONG, off-topic]] Interactive Programming
>> Date: Mon, 20 Oct 1997 10:22:23 -0500 (CDT)
>
>> > As are some perl programmers.  As both a perl programmer and a lisp
>> > programer I have never had the need to use self modifing code.  In fact I
>> > would consider haveing to use s-m code as a sine that I have made a
>> > mistate in my desinge.
>
>Come on, tell us how you really feel...
>
>What if your design specificaly includes self-modifying code for reasons of
>execution speed or some recursive efficiency? Glad to know I don't have to
>compete with you on those sorts of jobs...thanks.
>

I would think that self modifying code would play havoc with today's
pipelined and superscalar processors (if s&m code would even work on such
beasts).  Then they're those OS's that won't allow you to muck with code
space.  However, I guess it will always have a place in the embedded world.

-- Phelix







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