MKULTRA: CIA Tortured 300+ Orphaned Children and Destroyed The Evidence
CIA Experimented On 100s Of Orphans, Torturing Them To Reveal Psychopathic Traits https://thefreethoughtproject.com/cia-torturous-experiments-children-orphan-... https://www.dr.dk/nyheder/indland/danske-boernehjemsboern-brugt-i-hemmelig-u... https://rai.onlinelibrary.wiley.com/doi/full/10.1111/j.1467-8322.2007.00510.... https://thefreethoughtproject.com/cia-mind-control-documents-successful/ According to a new documentary out of Denmark, which interviewed former victims, the Central Intelligence Agency secretly carried out experiments on 311 orphaned children. The experiments were meant to reveal psychopathic traits and map out the link between schizophrenia and heredity. According to the report, the children were tortured in clear violation of the Nuremberg Code of 1947 that introduced ethical restrictions for experiments on humans. Hundreds of Danish orphans were unknowingly used in experiments backed by the CIA, according to Danish Radio, reporting on a new documentary called “The Search for Myself.” According to the report, the experiments began in the early 1960s and spanned the course of two decades. They were conducted to investigate the link between heredity and environment in the development of schizophrenia. However, the children were not told what research they were involved in. Not even after the experiments ended. It was also funded in part by a CIA front associated with the MK-Ultra program. Eerily, the examinations took place in a basement at the Municipal Hospital in Copenhagen. The director and producer of the documentary, Per Wennick, was actually a victim of the CIA and subjected to these experiments as a child. In the documentary, he recalled being placed in a chair, getting electrodes put on his arms, legs, and chest around the heart and having to listen to loud, shrill noises, which attempted to incite a psychological response. “It was very uncomfortable”, Wennick told Danish Radio. “And it’s not just my story, it’s the story of many children.” By his own admission, he was promised “something funny” before being taken to the hospital. “I think this is a violation of my rights as a citizen in this society. I find it so strange that some people should know more about me than I myself have been aware of.” According to historian, PhD, and museum inspector at the Danish Welfare Museum, Jacob Knage Rasmussen, this was the only known experiment in Danish history that used children under state care for research — and it was funded by the CIA in violation of the Nuremberg Code. “I do not know of similar attempts, neither in Denmark nor in Scandinavia. It is appalling information that contradicts the Nuremberg Code of 1947, which after World War II was to set some ethical restrictions for experiments on humans. Among other things, informed consent was introduced, which today is central to the world of research”, Knage Rasmussen told Danish Radio. He emphasized the vulnerability of the group in the custody of the state, who had nobody to complain to. According to Danish Radio, the idea to experiment on the vulnerable children came from American psychologist Zarnoff A. Mednick, who was then a professor at the University of Michigan. According to Wennick and the National Archives, the research project was co-financed by the US health service. In the first year alone, the project was supported with what today corresponds to DKK 4.6 million ($700,000). It also received funding from the Human Ecology Fund. The Human Ecology Fund was a CIA funded operation through the Cornell University College of Human Ecology Society for the Investigation of Human Ecology to support covert research on brainwashing. It was also connected to research under the MK-Ultra program in which social scientists, including anthropologists, were led (mostly unwittingly) to provide input into interrogation techniques still in use today. Danish psychiatrist Fini Schulsinger dedicated his doctoral dissertation to the experiments in 1977, titling it, “Studies to shed light on the connection between heredity and environment in psychiatry.” While researching for the documentary, Per Wennick managed to locate 36 boxes at the Psychiatric Centre Glostrup in Hvidovre that detailed the CIA’s unscrupulous child experiments. However, when the center got word of the documentary, they began shredding the documents. Danish Radio reports that Kent Kristensen, associate professor of Health Law at the University of Southern Denmark, pointed out that the shredding of the documents was illegal. “I think it’s a huge failure for the former orphanage children who are interested in the pieces of their own childhood to get a total story made about their own lives. That possibility is deprived of them if you shred the research material,” Knage Rasmussen told Danish Radio. Indeed. It also details the CIA’s depravity and violations of the Nuremberg code. If history is any indicator, however, no one will be held responsible for exploiting these children and it will be swept under the rug, likely escaping any scrutiny by the mainstream media.
It's important to not only identify those behind the programs and their funding but to create detailed dossiers on them and Dox. On Mon, Jan 3, 2022, 10:20 AM xm <0xloem@gmail.com> wrote:
Thank you so much.
It's important to figure out who directed and funded this research. Efforts with these goals are still occurring today.
GovCorps around the world are still carrying out Human Torture Human Experimentation today, war, rendition, interrogation, asylums, missing persons, COVID, ... BZ: Bad Trip To Edgewood Arsenal https://en.wikipedia.org/wiki/James_S._Ketchum https://duckduckgo.com/?iar=videos&iax=videos&ia=videos&q=%22edgewood+arsenal%22 https://www.reddit.com/r/Documentaries/comments/l911qj/a_bad_trip_to_edgewoo... https://www.theguardian.com/tv-and-radio/2022/jun/09/dr-delirium-and-the-edg... Psychochemical Warfare: A New Concept Of War https://www.youtube.com/watch?v=JPG-gUl6LNA https://www.youtube.com/watch?v=FYJXe8j5qG0 https://www.youtube.com/watch?v=SJxUzttC_4g https://www.youtube.com/watch?v=7ZabGSbXhEQ https://www.youtube.com/watch?v=xk_VhF0DS9M https://www.dailymotion.com/video/x1oteb https://www.youtube.com/watch?v=OCY5X3-uOAI https://www.youtube.com/watch?v=CmxB34H8P_E https://www.youtube.com/watch?v=Ch9Rb-KCdXI https://www.youtube.com/watch?v=9XR2Bvi_BJo https://www.youtube.com/watch?v=JbZdQ2J5mog https://www.youtube.com/watch?v=ORnc1T3gkFM https://www.youtube.com/watch?v=aCD-tb85ccQ https://www.youtube.com/watch?v=IEarsOCC0Dk https://www.youtube.com/watch?v=s6Plk-RcJOw https://www.youtube.com/watch?v=BCqo2B9N54o https://www.youtube.com/watch?v=uwhbXie06J0 https://www.youtube.com/watch?v=gSSLsHp3-7M https://www.youtube.com/watch?v=okB-489l6MI https://www.youtube.com/watch?v=zC4dAtXr7to https://www.youtube.com/watch?v=HKUc3_bPqcQ https://www.youtube.com/watch?v=Z6Ys2STRHv4 https://www.youtube.com/watch?v=3QsRBLaumy0 https://www.youtube.com/watch?v=68VmitaOrXw https://www.youtube.com/watch?v=CswfbyWNdgU https://www.youtube.com/watch?v=TRMT1eozxPg https://www.youtube.com/watch?v=DNAPuwfLiYk https://www.youtube.com/watch?v=uPTmrFj79Zw https://www.youtube.com/watch?v=8kzlAjib-7Q https://www.youtube.com/watch?v=sAI6t8H_ngQ Operation Delirium EMRVP Operation Vegetarian Operation Cauldron Operation SeaSpray Operation Dork Milgram Experiment Demikhov Experiments Willowbrook State School Experiment Edgewood Arsenal Experiments Aversion Project Unit 731 Stanford Prison Experiment Havana Syndrome EA2277 BZ LSD The Longest Weekend Cloud Of Confusion Diego Garcia Coronavirus COVID-19 Vaccine mRNA https://github.com/dessalines/essays/blob/master/us_atrocities.md https://www.shutterstock.com/image-illustration/quinuclidinyl-benzilate-qnb-... https://www.mmsl.cz/pdfs/mms/2013/03/03.pdf Agent Buzz; EA2277; Fig. 1) represents a non-selective, competitive antagonist of cholinergic receptors. Similarly as some nature alkaloids e.g. atropine or scopolamine, BZ competes with neuromediator acetylcholine at muscarinic receptors in both, central and peripheral sites. Thus, the action of BZ is reverse to an effect observed in nerve agent The BZ is a glycolate anticholinergic chemical related to atropine, scopolamine, and, hyoscyamine. It is odorless, nonirritating, and is stable in most solvents. It has a half-life of 3-4 weeks in moist air and is extremely persistent in soil, water, and most surfaces. BZ has a slow onset and a long duration-of-action. 3-quinuclidinyl benzilate (QNB, also known as BZ,1-azabicyclo [2.2.2]oct-3-yl hydroxy (diphenyl)acetate) is a potent, atropine-like glycolic acid ester that blocks muscarinic receptors in the CNS and PNS (Spencer, 2000 ). During the 1950s, QNB was explored by both the United States and the Soviet Union as a potential antidote for OP ...
https://www.youtube.com/watch?v=DQ9M1J9-77Y CIA Murdered Frank Olson https://en.wikipedia.org/wiki/Frank_Olson Frank Olson Robert Lashbrook Harold Abramson Rockefeller Foundation Fort Detrick Fort Terry / Plum Island Operation Harness Operation Sea Spray Sidney Gottlieb Project Bluebird Project Artichoke MKULTRA Black Sites Expendables Deep Creek Lake Abu Ghraib Diego Garcia COVID-19 https://archive.org/details/searchformanchur00john https://web.archive.org/web/20180422045029/http://www.nybooks.com/articles/2... https://www.theguardian.com/us-news/2019/sep/06/from-mind-control-to-murder-... https://www.nytimes.com/2001/04/01/magazine/cia-what-did-the-cia-do-to-his-f... https://www.villagevoice.com/2017/12/12/errol-morriss-wormwood-descends-into... https://www.scribd.com/doc/311563941/tmp-9108-Ronald-Rippchen-Operation-Erle...
re Inconvenient: List of US Atrocities, Jan6, FBI, WarOnTerror, Election Influence, etc... The Agencies and Politicians of the USA, CIA FBI NSA, etc are still all involved in doing all these type of programs, including against individual and mass Americans, ongoing every year. It is bad corrupt illegal immoral. When one program leaks or gets "shutdown", another with the same related mission and players and powers just starts. https://en.wikipedia.org/wiki/United_States_President's_Commission_on_CIA_activities_within_the_United_States https://en.wikipedia.org/wiki/Human_rights_violations_by_the_CIA https://en.wikipedia.org/wiki/Family_Jewels_(Central_Intelligence_Agency) Family Jewels (Central Intelligence Agency) Partly sanitized page from the "Family Jewels" files "Family Jewels" is the name of a set of reports detailing illegal, inappropriate and otherwise sensitive activities conducted by the United States Central Intelligence Agency from 1959 to 1973.[1] William Colby, the CIA director who received the reports, dubbed them the "skeletons in the CIA's closet".[1] Most of the documents were released on June 25, 2007, after more than three decades of secrecy.[2][3] The non-governmental National Security Archive filed a request for the documents under the Freedom of Information Act 15 years before their release.[4][2] Contents 1 Background 2 Leaks and official release 3 Content 4 Reactions to release 5 Mafia involvement in assassination attempts on Fidel Castro 6 See also 7 Note 8 References 9 External links Background The reports that constitute the CIA's "Family Jewels" were commissioned in 1973 by then CIA director James R. Schlesinger, in response to press accounts of CIA involvement in the Watergate scandal—in particular, support to the burglars, E. Howard Hunt and James McCord, both CIA veterans.[1] On May 7, 1973, Schlesinger signed a directive commanding senior officers to compile a report of current or past CIA actions that may have fallen outside the agency's charter.[5] The resulting report, which was in the form of a 693-page loose-leaf book of memos, was passed on to William Colby when he succeeded Schlesinger as Director of Central Intelligence in late 1973.[6] Leaks and official release Investigative journalist Seymour Hersh revealed some of the contents of the "Family Jewels" in a front-page New York Times article in December 1974,[7] in which he reported that: The Central Intelligence Agency, directly violating its charter, conducted a massive, illegal domestic intelligence operation during the Nixon Administration against the antiwar movement and other dissident groups in the United States according to well-placed Government sources.[8] Additional details of the contents trickled out over the years, but requests by journalists and historians for access to the documents under the Freedom of Information Act were long denied. Finally, in June 2007, CIA Director Michael Hayden announced that the documents would be released to the public at an announcement made to the annual meeting of the Society for Historians of American Foreign Relations.[1] A six-page summary of the reports was made available at the National Security Archive (based at George Washington University), with the following introduction: The Central Intelligence Agency violated its charter for 25 years until revelations of illegal wiretapping, domestic surveillance, assassination plots, and human experimentation led to official investigations and reforms in the 1970s.[4] The complete set of documents, with some redactions (including a number of pages in their entirety), was released on the CIA website on June 25, 2007.[9] Congressional investigators had access to the "Family Jewels" in the 1970s, and its existence was known for years before its declassification.[10][a] Content The reports describe numerous activities conducted by the CIA from the 1950s to 1970s that may have violated its charter. According to a briefing provided by CIA Director William Colby to the Justice Department on December 31, 1974, these included 18 issues which were of legal concern:[12] Confinement of a KGB defector, Yuri Ivanovich Nosenko, that "might be regarded as a violation of the kidnapping laws" Wiretapping of two syndicated columnists, Robert Allen and Paul Scott (see also Project Mockingbird)[12] Physical surveillance of investigative journalist and muckraker Jack Anderson and his associates, including Les Whitten of The Washington Post and future Fox News Channel anchor and managing editor Brit Hume. Jack Anderson had written two articles on CIA-backed assassination attempts on Cuban leader Fidel Castro Physical surveillance of Michael Getler, then a Washington Post reporter, who was later an ombudsman for The Washington Post and PBS Break-in at the home of a former CIA employee Break-in at the office of a former defector Warrantless entry into the apartment of a former CIA employee Opening of mail to and from the Soviet Union from 1953 to 1973 (including letters associated with actress Jane Fonda) (project SRPOINTER/HTLINGUAL at JFK airport) Opening of mail to and from the People's Republic of China from 1969 to 1972 (project SRPOINTER/HTLINGUAL at JFK airport – see also Project SHAMROCK by the NSA) Funding of behavior modification research on unwitting US citizens, including unscientific, non-consensual human experiments[13] (see also Project MKULTRA concerning LSD experiments) Assassination plots against Cuban President Fidel Castro; DR Congolese leader Patrice Lumumba; President Rafael Trujillo of the Dominican Republic; and René Schneider, Commander-in-chief of the Chilean Army. All of these plots were said to be unsuccessful[14] Surveillance of dissident groups between 1967 and 1971 (see Project RESISTANCE, Project MERRIMAC and Operation CHAOS) Surveillance of a particular Latin American female, and of US citizens in Detroit Surveillance of former CIA officer and Agency critic Victor Marchetti, author of the book The CIA and the Cult of Intelligence, published in 1974 Amassing of files on 9,900-plus US citizens related to the antiwar movement (see Project RESISTANCE, Project MERRIMAC and Operation CHAOS) Polygraph experiments with the sheriff of San Mateo County, California Fake CIA identification documents that might violate state laws Testing of electronic equipment on US telephone circuits Reactions to release Then-President of Cuba, Fidel Castro, who was the target of multiple CIA assassination attempts reported in these documents, responded to their release on July 1, 2007, saying that the United States was still a "killing machine" and that the revealing of the documents was an attempt at diversion.[15][16] David Corn of the magazine The Nation wrote that one key 'jewel' had been redacted and remained classified.[17] Writing for The New York Times, Amy Zegart wrote: "Given all the illegal activities actually listed in this document, the hidden sections are all the more disturbing."[18] In 2009, Daniel L. Pines, the Assistant General Counsel of the Office of General Counsel within the CIA, wrote a law review published in the Indiana Law Journal challenging the assertion that most of the activities described within the Family Jewels were illegal during the time they were conducted.[19] In his conclusion, Pines wrote: "Admittedly, several of the operations mounted during that period failed to comply fully with the laws then in place. Yet, the vast majority of those operations did. Further, except for unconsenting human experimentation, each of the main types of activities depicted in the Family Jewels – targeted killings of foreign leaders, electronic surveillance of Americans, examination of U.S. mail, and collecting information on American dissident movements – was legal in the 1950s, 1960s, and 1970s."[20] Mafia involvement in assassination attempts on Fidel Castro Main article: Assassination attempts on Fidel Castro See also: Cuban Project According to the Family Jewels documents released, members of the American mafia were involved in CIA attempts to assassinate Cuban leader Fidel Castro.[21] The documents showed that the CIA recruited Robert Maheu, an ex-FBI agent and aide to Howard Hughes in Las Vegas, to approach Johnny Roselli under the pretense of representing international corporations that wanted Castro dead due to lost gambling interests.[21] Roselli introduced Maheu to mobster leaders Sam Giancana and Santo Trafficante, Jr.[21] Supplied with six poison pills from the CIA, Giancana and Trafficante tried unsuccessfully to have people place the poison in Castro's food.[21] See also Black operation Church Committee COINTELPRO Human rights violations by the CIA Kerry Committee report Operation Northwoods Pike Committee Richard Helms United States President's Commission on CIA activities within the United States (Rockefeller Commission)
Amid all the videos released this month of CIA agents candidly admitting to psyops... Do These Documents Prove That Call Of Duty Is A Government PsyOp? https://www.mintpressnews.com/call-of-duty-is-a-government-psyop-these-docum... https://www.spyculture.com/7-years-of-reports-from-the-marine-corps-entertai... https://www.kotaku.com.au/2021/03/activision-blizzard-hires-bush-era-torture... Call of Duty: Modern Warfare II has been available for less than three weeks, but it is already making waves. Breaking records, within ten days, the first-person military shooter video game earned more than $1 billion in revenue. Yet it has also been shrouded in controversy, not least because missions include assassinating an Iranian general clearly based on Qassem Soleimani, a statesman and military leader slain by the Trump administration in 2020, and a level where players must shoot “drug traffickers” attempting to cross the U.S./Mexico border. The Call of Duty franchise is an entertainment juggernaut, having sold close to half a billion games since it was launched in 2003. Its publisher, Activision Blizzard, is a giant in the industry, behind titles games as the Guitar Hero, Warcraft, Starcraft, Tony Hawk’s Pro Skater, Crash Bandicoot and Candy Crush Saga series. Yet a closer inspection of Activision Blizzard’s key staff and their connections to state power, as well as details gleaned from documents obtained under the Freedom of Information Act, reveal that Call of Duty is not a neutral first-person shooter, but a carefully constructed piece of military propaganda, designed to advance the interests of the U.S. national security state. In the first five minutes the new Call of Duty has you pilot the missile that kills Soleimani lol — sad because the female faceapp of me isnt fuckable (@websiteidi0t) October 20, 2022 MILITARY-ENTERTAINMENT COMPLEX It has long been a matter of public record that American spies have targeted and penetrated Activision Blizzard games. Documents released by Edward Snowden revealed that the NSA, CIA, FBI and Department of Defense infiltrated the vast online realms such as World of Warcraft, creating make-believe characters to monitor potential illegal activity and recruit informers. Indeed, at one point, there were so many U.S. spies in one video game that they had to create a “deconfliction” group as they were wasting time unwittingly surveilling each other. Virtual games, the NSA wrote, were an “opportunity” and a “target-rich communication network”. However, documents obtained legally under the Freedom of Information Act by journalist and researcher Tom Secker and shared with MintPress News show that the connections between the national security state and the video game industry go far beyond this, and into active collaboration. In September 2018, for example, the United States Air Force flew a group of entertainment executives – including Call of Duty/Activision Blizzard producer Coco Francini – to their headquarters at Hurlburt Field, Florida. The explicit reason for doing so, they wrote, was to “showcase” their hardware and to make the entertainment industry more “credible advocates” for the U.S. war machine. “We’ve got a bunch of people working on future blockbusters (think Marvel, Call of Duty, etc.) stoked about this trip!” wrote one Air Force officer. Another email notes that the point of the visit was to provide “heavy-hitter” producers with “AFSOC [Air Force Special Operations Command] immersion focused on Special Tactics Airmen and air-to-ground capabilities.” “This is a great opportunity to educate this community and make them more credible advocates for us in the production of any future movies/television productions on the Air Force and our Special Tactics community,” wrote the AFSOC community relations chief. Francini and others were shown CV-22 helicopters and AC-130 planes in action, both of which feature heavily in Call of Duty games. Yet Call of Duty collaboration with the military goes back much further. The documents show that the United States Marine Corps (USMC) was involved in the production of Call of Duty: Modern Warfare 3 and Call of Duty 5. The games’ producers approached the USMC at the 2010 E3 entertainment convention in Los Angeles, requesting access to hovercrafts (vehicles which later appeared in the game). Call of Duty 5 executives also asked for use of a hovercraft, a tank and a C-130 aircraft. This collaboration continued in 2012 with the release of Modern Warfare 4, where producers requested access to all manner of air and ground vehicles. Secker told MintPress that, by collaborating with the gaming industry, the military ensures a positive portrayal that can help it reach recruitment targets, stating that, For certain demographics of gamers it’s a recruitment portal, some first-person shooters have embedded adverts within the games themselves…Even without this sort of explicit recruitment effort, games like Call of Duty make warfare seem fun, exciting, an escape from the drudgery of their normal lives.” Secker’s documentary, “Theaters of War: How the Pentagon and CIA Took Hollywood” was released earlier this year. The military clearly held considerable influence over the direction of Call of Duty games. In 2010, its producers approached the Department of Defense (DoD) for help on a game set in 2075. However, the DoD liaison “expressed concern that [the] scenario being considered involves future war with China.” As a result, Activision Blizzard began “looking at other possible conflicts to design the game around.” In the end, due in part to military objections, the game was permanently abandoned. FROM WAR ON TERROR TO FIRST-PERSON SHOOTERS Not only does Activision Blizzard work with the U.S. military to shape its products, but its leadership board is also full of former high state officials. Chief amongst these is Frances Townsend, Activision Blizzard’s senior counsel, and, until September, its chief compliance officer and executive vice president for corporate affairs. Prior to joining Activision Blizzard, Townsend spent her life working her way up the rungs of the national security state. Previously serving as head of intelligence for the Coast Guard and as Secretary of State Condoleezza Rice’s counterterrorism deputy, in 2004, President Bush appointed her to his Intelligence Advisory Board. As the White House’s most senior advisor on terrorism and homeland security, Townsend worked closely with Bush and Rice, and became one of the faces of the administration’s War on Terror. One of her principal achievements was to whip the American public into a constant state of fear about the supposed threat of more Al-Qaeda attacks (which never came). Before she joined Activision Blizzard, Frances Townsend worked in Homeland Security and Counterterrorism for the Bush White House. Ron Edmonds | AP As part of her job, Townsend helped popularize the term “enhanced interrogation techniques” – a Bush-era euphemism for torturing detainees. Worse still, Lt. Col. Steven L. Jordan, the officer in charge of the notorious Abu Ghraib prison, alleged that Townsend put pressure on him to ramp up the torture program, reminding him “many, many times” that he needed to improve the intelligence output from the Iraqi jail. Townsend has denied these allegations. She also later condemned the “handcuff[ing]” and “humiliation” surrounding Abu Ghraib. She was not referring to the prisoners, however. In an interview with CNN, she lamented that “these career professionals” – CIA torturers – had been subject to “humiliation and opprobrium” after details of their actions were made public, meaning that future administrations would be “handcuffed” by the fear of bad publicity, while the intelligence community would become more “risk-averse”. During the Trump administration, Townsend was hotly tipped to become the Director of National Intelligence or the Secretary of Homeland Security. President Trump also approached her for the role of director of the FBI. Instead, however, Townsend took a seemingly incongruous career detour to become an executive at a video games company. ENTER THE WAR PLANNERS In addition to this role, Townsend is a director of the NATO offshoot, the Atlantic Council, a director at the Council on Foreign Relations, and a trustee of the hawkish think tank, the Center for Strategic and International Studies, a group MintPress News has previously covered in detail. Funded by weapons companies, NATO and the U.S. government, the Atlantic Council serves as the military alliance’s brain trust, devising strategies on how best to manage the world. Also on its board of directors are high statespersons like Henry Kissinger and Conzoleezza Rice, virtually every retired U.S. general of note, and no fewer than seven former directors of the CIA. As such, the Atlantic Council represents the collective opinion of the national security state. Two more key Call of Duty staff also work for the Atlantic Council. Chance Glasco, a co-founder of Infinity Ward developers who oversaw the game franchise’s rapid rise, is the council’s nonresident senior fellow, advising top generals and political leaders on the latest developments in tech. Game designer and producer Dave Anthony, crucial to Call of Duty’s success, is also an Atlantic Council employee, joining the group in 2014. There, he advises them on what the future of warfare will look like, and devises strategies for NATO to fight in upcoming conflicts. Anthony has made no secret that he collaborated with the U.S. national security state while making the Call of Duty franchise. “My greatest honor was to consult with Lieut. Col. Oliver North on the story of Black Ops 2,” he stated publicly, adding, There are so many small details we could never have known about if it wasn’t for his involvement.” Oliver North is a high government official gained worldwide infamy after being convicted for his role in the Iran-Contra Affair, whereby his team secretly sold weapons to the government of Iran, using the money to arm and train fascist death squads in Central America – groups who attempted to overthrow the government of Nicaragua and carried out waves of massacres and ethnic cleansing in the process. REPUBLICANS FOR HIRE Another eyebrow-raising hire is Activision Blizzard’s chief administration officer, Brian Bulatao. A former Army captain and consultant for McKinsey & Company, until 2018, he was chief operating officer for the CIA, placing him third in command of the agency. When CIA Director Mike Pompeo moved over to the State Department, becoming Trump’s Secretary of State, Bulatao went with him, and was appointed Under Secretary of State for Management. There, by some accounts, he served as Pompeo’s personal “attack dog,” with former colleagues describing him as a “bully” who brought a “cloud of intimidation” over the workplace, repeatedly pressing them to ignore potential illegalities happening at the department. Thus, it is unclear if Bulatao is the man to improve Activision Blizzard’s notoriously “toxic” workplace environment that caused dozens of employees to walk out en masse last summer. After the Trump administration’s electoral defeat, Bulatao went straight from the State Department into the highest echelons of Activision Blizzard, despite no experience in the entertainment industry. Trump stands with then-CIA Chief Operations Officer Brian Bulatao at CIA Headquarters, May 21, 2018, in Langley, Va. Evan Vucci | AP The third senior Republican official Activision Blizzard has recruited to its upper ranks is Grant Dixton. Between 2003 and 2006, Dixton served as associate counsel to President Bush, advising him on many of his administration’s most controversial legal activities (such as torture and the rapid expansion of the surveillance state). A lawyer by trade, he later went on to work for weapons manufacturer Boeing, rising to become its senior vice president, general counsel and corporate secretary. In June 2021, he left Boeing to join Activision Blizzard as its chief legal officer. Other Activision Blizzard executives with backgrounds in national security include senior vice president and chief information security officer Brett Wahlin, who was a U.S. Army counterintelligence agent, and chief of staff, Angela Alvarez, who, until 2016, was an Army chemical operations specialist. That the same government that was infiltrating games 10-15 years ago now has so many former officials controlling the very game companies raises serious questions around privacy and state control over media, and mirrors the national security state penetration of social media that has occurred over the same timeframe. WAR GAMES These deep connections to the U.S. national security state can perhaps help partly explain why, for years, many have complained about the blatant pro-U.S. propaganda apparent throughout the games. The latest installment, Call of Duty: Modern Warfare II, is no exception. In the game’s first mission, players must carry out a drone strike against a character named The latest installment, Call of Duty: Modern Warfare II, is no exception. In the game’s first mission, players must carry out a drone strike against a character named General Ghorbrani. The mission is obviously a recreation of the Trump administration’s illegal 2020 drone strike against Iranian General Qassem Soleimani – the in game general even bears a striking resemblance to Soleimani. The latest Call of Duty game has players assassinate a General Ghorbrani, a nebulous reference to Iranian General Qassem Solemani, pictured right Call of Duty: Modern Warfare II ludicrously presents the general as under Russia’s thumb and claims that Ghorbrani is “supplying terrorists” with aid. In reality, Soleimani was the key force in defeating ISIS terror across the Middle East – actions for which even Western media declared him a “hero”. U.S.-run polls found that Soleimani was perhaps the most popular leader in the Middle East, with over 80% of Iranians holding a positive opinion of him. Straight after the assassination, Pompeo’s State Department floated the falsehood that the reason they killed Soleimani was that he was on the verge of carrying out a terror attack against Americans. In reality, Soleimani was in Baghdad, Iraq, for peace talks with Saudi Arabia. These negotiations could have led to peace between the two nations, something that the U.S. government is dead against. Then-Iraqi Prime Minister Adil Abdul-Mahdi revealed that he had personally asked President Trump for permission to invite Soleimani. Trump agreed, then used the opportunity to carry out the killing. Therefore,, just as Activision Blizzard is recruiting top State Department officials to its upper ranks, its games are celebrating the same State Department’s most controversial assassinations. This is far from the first time Call of Duty has instructed impressionable young gamers to kill foreign leaders, however. In Call of Duty Black Ops (2010), players must complete a mission to murder Cuban leader Fidel Castro. If they manage to shoot him in the head, they are rewarded with an extra gory slow motion scene and obtain a bronze “Death to Dictators” trophy. Thus, players are forced to carry out digitally what Washington failed to do on over 600 occasions. A mission from “Call of Duty: Black Ops” has players assassinate a hostage-taking Fidel Castro Likewise, Call of Duty: Ghosts is set in Venezuela, where players fight against General Almagro, a socialist military leader clearly modelled on former president Hugo Chavez. Like Chavez, Almagro wears a red beret and uses Venezuela’s oil wealth to forge an alliance of independent Latin American nations against the U.S. Washington attempted to overthrow Chavez and his successor, Nicolás Maduro, multiple times. During the sixth mission of the game, players must shoot and kill Almagro from close range. The anti-Russian propaganda is also turned up to 11 in Call of Duty: Modern Warfare (2019). One mission recreates the infamous Highway of Death incident. During the First Iraq War, U.S.-led forces trapped fleeing Iraqi troops on Highway 80. What followed was what then-Joint Chiefs of Staff Chairman Colin Powell described as “wanton killing” and “slaughter for slaughter’s sake” as U.S. troops and their allies pummeled the Iraqi convoy for hours, killing hundreds and destroying thousands of vehicles. U.S. forces also reportedly shot hundreds of Iraqi civilians and surrendered soldiers in their care. Call of Duty: Modern Warfare recreates this scene for dramatic effect. However, in their version, it is not the U.S.-led forces doing the killing, but Russia, thereby whitewashing a war crime by pinning the blame on official enemies. A mission in “Call of Duty: Modern Warfare” has players recreate the infamous highway of death “Call of Duty, in particular, has been flagged up for recreating real events as game missions and manipulating them for geopolitical purposes,” Secker told MintPress, referring to the Highway of Death, adding, In a culture where most people’s exposure to games (and films, TV shows and so on) is far greater than their knowledge of historical and current events, these manipulations help frame the gamers’ emotional, intellectual and political reactions. This helps them turn into more general advocates for militarism, even if they don’t sign up in any formal way.” Secker’s latest book, “Superheroes, Movies and the State: How the U.S. Government Shapes Cinematic Universes,” was published earlier this year. GAME OVER In today’s digitized era, the worlds of war and video games increasingly resemble one another. Many have commented on the similarities between piloting drones in real life and in games such as Call of Duty 4: Modern Warfare. Prince Harry, who was a helicopter gunner in Afghanistan, described his “joy” at firing missiles at enemies. “I’m one of those people who loves playing PlayStation and Xbox, so with my thumbs I like to think I’m probably quite useful,” he said. “If there’s people trying to do bad stuff to our guys, then we’ll take them out of the game,” he added, explicitly comparing the two activities. U.S. forces even control drones with Xbox controllers, blurring the lines between war games and war games even further. The military has also directly produced video games as promotional and recruitment tools. One is a U.S. Air Force game called Airman Challenge. Featuring 16 missions to complete, interspersed with facts and recruitment information about how to become a drone operator yourself. In its latest attempts to market active service to young people, players move through missions escorting U.S. vehicles through countries like Iraq and Afghanistan, serving up death from above to all those designated “insurgents” by the game. Players earn medals and achievements for most effectively destroying moving targets. All the while, there is a prominent “apply now” button on screen if players feel like enlisting and conducting real drone strikes on the Middle East. U.S. Armed Forces use the popularity of video games to recruit heavily among young people, sponsoring gaming tournaments, fielding their own U.S. Army Esports team, and directly trying to recruit teens on streaming sites such as Twitch. The Amazon-owned platform eventually had to clamp down on the practice after the military used fake prize giveaways that lured impressionable young viewers onto recruitment websites. Video games are a massive business and a huge center of soft power and ideology. The medium makes for particularly persuasive propaganda because children and adolescents consume them, often for weeks or months on end, and because they are light entertainment. Because of this, users do not have their guards up like if they were listening to a politician speaking. Their power is often overlooked by scholars and journalists because of the supposed frivolity of the medium. But it is the very notion that these are unimportant sources of fun that makes their message all the more potent. The Call of Duty franchise is particularly egregious, not only in its messaging, but because who the messengers are. Increasingly, the games appear to be little more than American propaganda masquerading as fun first-person shooters. For gamers, the point is to enjoy its fast-paced entertainment. But for those involved in their production, the goal is not just making money; it is about serving the imperial war machine.
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American Torturers: FBI and CIA Abuses at Dark Sites and Guantanamo Both the US CIA and FBI and more need permanently canceled, shutdown, disbanded, with rehire prohibited. https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4443310 SSRN-id4443310.pdf American Torturers: FBI and CIA Abuses at Dark Sites and Guantanamo 131 Pages Posted: Mark Denbeaux Seton Hall Law School; Seton Hall Law School Dr. Jess Ghannam affiliation not provided to SSRN Abu Zubaydah affiliation not provided to SSRN Date Written: May 9, 2023 Abstract Despite the efforts of the federal government, particularly the Central Intelligence Agency, to conceal evidence of the actual operation of the “enhanced interrogation techniques” (“EITs”) it deployed on detainees in dark sites and at Guantanamo, a steady drumbeat of disclosures has provided an unparalleled view into this disgraceful episode in the nation’s history. One of the most dramatic revelations has been the drawings by Detainee Zayn al-Abidin Muhammad Husayn aka Abu Zubaydah (hereinafter “Mr. Abu Zubaydah”), the first victim of such EITs. These drawings viscerally convey the brutal reality the CIA sought to hide with its calculated destruction of video recordings of torture conducted by its agents. These drawings also depict the kinds of torture -- in which the FBI was also complicit -- inflicted on the artist and his fellow detainees. These tortures are, if possible, all the more disturbing as to Mr. Abu Zubaydah himself because even the torturers—CIA and FBI – now recognize that his was a case of mistaken identity. Nevertheless, he remains in detention – albeit uncharged – until this day. His drawings dovetail with the recent accounts of Dr. James Mitchell, a chief architect of the torture regime, who both wrote a book on EITs and testified in hearings on Guantanamo. These sources, together with the report of the Senate Select Committee on Intelligence, provide the most complete – and compelling – account to date of America’s torture program. This Report is an amalgam of the work of many individuals but special credit must be accorded Mr. Abu Zubaydah’s artistic renderings of the mistreatment he and other detainees received. All 40 of Mr. Abu Zubaydah’s drawings and descriptions of torture can be found in the Appendix. Questions regarding the Report may be addressed to Professor Emeritus Mark P. Denbeaux at Mark.Denbeaux@shu.edu. Keywords: Abu Zubaydah, FBI, CIA, GTMO, Guantanamo, torture, national security, detainees, water boarding, waterboarding, enhanced interrogation techniques, EIT, walling, black sites, terrorism, CIA, SSCI Report, Senate Select Committee on Intelligence Suggested Citation: Denbeaux, Mark and Ghannam, Jess and Zubaydah, Abu, American Torturers: FBI and CIA Abuses at Dark Sites and Guantanamo (May 9, 2023).
participants (3)
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grarpamp
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Steven Schear
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xm