building a robot spider with traffick boss long ago as a teenager one of the videogames i started a little was a maze game where you were a spider and you walked along the surfaces of 3D cubes without regard to gravity or such most of the effort was focused on making shadows for the spider legs onto the faces of the cubes using homebrew approaches, as well as some in designing walking algorithms for 8-legged point clouds. but now there is always the fnuny stuff churning old feelings for use in behavioral influence, maybe we could make a cool robot that looks like that spider from long ago! basically it had lots of sharp-looking skinny legs and what if traffick boss were there, in the robot spider project? maybe it is a military spider for attacking traffick boss's enemies!