Regarding graphics, we could take SDL.
SDL has more functions to display basic things to the screen than I tend to remember at once, since the spacetime rift.
If I could maintain a normative interface to it, that would be pretty incredible. It's a _very large task_ for me. ...
A more normal display engine might be Unity. I see a lot of things made in Unity nowadays. I think it has some GUI SDK, which can kind of get in the way.
My goodness.
Approaching SDL, engaging this library or ones like it is something I have done over and over and over. I'm really familiar with having struggles in certain parts and areas, and my mind can stimulate them very easily.
Like walking down a path you know well that goes the wrong place you don't want to go.