Regarding graphics, we could take SDL.

SDL has more functions to display basic things to the screen than I tend to remember at once, since the spacetime rift.

If I could maintain a normative interface to it, that would be pretty incredible. It's a _very large task_ for me. ...

A more normal display engine might be Unity. I see a lot of things made in Unity nowadays. I think it has some GUI SDK, which can kind of get in the way.

My goodness.

Approaching SDL, engaging this library or ones like it is something I have done over and over and over. I'm really familiar with having struggles in certain parts and areas, and my mind can stimulate them very easily.

Like walking down a path you know well that goes the wrong place you don't want to go.