Dear Mobile Legends: Bang Bang Development Team, I would like to propose a new Mage hero concept named Naoji, designed around a deterministic Water–Mud binary system that converts combat states into mathematical patterns and team-dependent execution. This hero emphasizes coordination, spatial control, and a strict risk–reward structure. --- HERO OVERVIEW Name: Naoji Role: Mage Type: Chase / Burst Difficulty: High (≈ 8.8 / 10) --- CORE BINARY PATTERN (REFERENCE MODEL) The hero logic follows a piecewise state function, inspired by a binary control variable: [ P(x, c) = \begin{cases} \sqrt{x^2}/2, & c = 1 \quad (\text{Mud}) \ x^2 - 64, & c = 0 \quad (\text{Water}) \end{cases} ] Where: - c = 0 → Water - c = 1 → Mud - "x" represents interaction magnitude (damage, collision, or spatial reach) This pattern governs damage behavior, penetration logic, and state transitions. --- PASSIVE – BINARY ABSORPTION & TEAM POINT LOGIC Physical Damage Rule (Water State) - When Naoji receives Physical Damage, the last received Physical Damage value is stored - The stored value is released when Naoji deals damage - If the enemy changes or swaps items, the stored value becomes invalid Magic Damage Rule - Upon receiving Magic Damage, Naoji gains Magic Immunity for 50 seconds - Burn effects are excluded - Magical poke remains valid against allies Point Definition (Critical Rule) An enemy or structure becomes a Point only if: 1. Naoji performs the kill 2. The majority of allies receive Assist Points lose collision properties. --- BASIC ATTACK – WATER WAVES - Deals 80–240 Magic Damage - Emits a small Water wave - Double-tap Basic Attack: - Next attack generates four Water vortices - Cooldown: 5 seconds - Cooldown is reduced by 50% every 10 minutes if Naoji’s Gold exceeds the enemy Midlaner Additional effect: - Each vortex blocks 1–2 Magic poke attacks --- SKILL 1 – WATER PATHWAY Naoji creates a Water pathway across terrain. Enemy Effects: - 10–100 Magic Damage - Duration: 8 seconds - Enemies inside cannot apply debuffs Self Effect: - When near the Water area, Naoji gains a Magic Shield (110–150) Cooldown starts at 0.4 seconds --- SKILL 2 – WATER → MUD CONVERSION Naoji converts Water into Mud. Mud Effects: - Enemy heroes lose 100% Lifesteal and Spell Vamp - Passive-based lifesteal excluded - If all 5 enemy heroes are affected: - Their Ultimates are randomly swapped for 21 seconds Additional rule: - Enemy True Damage is converted into Physical or Magic Damage - Deals 20–70 Magic Damage Cooldown: 9 seconds --- SKILL 3 – ULTIMATE: REVERSED TIDAL STRIKE - Attacks from the reverse direction (behind the enemy) - Damage: - 2000–2100 Magic Damage - 210 True Damage True Damage Duration: - Normal hit: 4–5 minutes - If enemies escape the area: 1 minute 45 seconds Cooldown: 33 seconds Ultimate damage does not scale with Magic Power. --- OBJECT → POINT → PENETRATION MECHANIC When an Object becomes a Point: - Collision is removed - Naoji repeatedly penetrates all Points Penetration is immediately canceled if four allies are eliminated. --- RISK–REWARD SYSTEM Risks: - No majority Assist → No Ultimate extension - Team Wiped Out → Long-range Ultimate disabled for 3 minutes - Energy drains faster when idle - Continuous penetration slows movement progressively Rewards: - Majority Assist → Extreme Ultimate range extension - Gold advantage → Faster vortex cooldown --- TECHNICAL PSEUDOCODE (INTEGRATED) CONST WATER = 0 CONST MUD = 1 function P(x, c): if c == MUD: return sqrt(x*x) / 2 else: return x*x - 64 function isPoint(target): return (killer == Naoji AND assistCount >= majorityTeam) onDamageTaken(Naoji, damage): if damage.type == PHYSICAL: store(damage.value) if damage.type == MAGIC: grantMagicImmunity(50s) onStateChange(environment): if environment == MUD: disableLifesteal(enemy) convertTrueDamage(enemy) while UltimateActive: for each entity in battlefield: if entity.isPoint: Naoji.passThrough(entity) if aliveAllies < majorityTeam: cancelPenetration() --- This hero is intentionally designed to reward structured team execution and punish misuse. Thank you for your time and consideration. Sincerely, [Your Name / Alias]