file.cpp uses something called liblibrary for the dbg visualization which is a small personal library made on that computer :s the framebuffer class it uses opens /dev/fb0 and writes uchar[4]’s to it. the coordinate to address function for accessing /dev/fb0 on that computer is (y*width+x)*4 .
so excited to some day combine the mesh tesselation code with the gear curve code to make a helical gear !!!
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