13 Feb
2022
13 Feb
'22
6:07 a.m.
trying to stabilise this idea part a big component of simulating time is considering outcome and causality trees. a simple useful outcome tree might be sums of uniform distributions. an example could possibly handle them with a heuristic class that can solve them given known values for some of them. however, real probability transformation to brownian-like distributions provides the correct answer here.