This for instance will explain why the American secret police were investigating so many writers during the Cold War for apparently non-political reasons. This disinformation effort to equate homosexuality or hedonism with sadistic pedophilia seems to have gone on for a very long time, and no one made any effort to look into it or even assign people to various elite groups for protective reasons. It might make every foreign elite nervous if they read how the Stasi were investigating the gamer movement in Germany. One would want the best inductive reasoners if one's regime was at stake. Not one that thinks a video game (without dialogue) about contemporaneous moods is a danger. Of course FANG hires the best inductive reasoners so this is all a bit funny. https://www.zeit.de/digital/games/2018-11/computer-games-gdr-stasi-surveilla... The player's job in "Raid Over Moscow" is to destroy the Soviet Union's nuclear weapons arsenal, necessarily making it a political issue for the East German authorities. If the Stasi had discovered that you owned a copy of the game as a teenager, Ullmann says, "that could have caused a lot of trouble." But, he adds, "the love for video games clearly trumped fears of being caught by the Stasi."