
> > > > > .... .... > > > > > .... > > > > > > > > > > ... > > > > > > > > > > .... > > > > > > > > > > > > > > > maybe let's think about the confusing maze system again, where the > > > > > very forms and approaches to mazeness themselves are mazes! > > > > > > > > ok how about a 1 dimensional maze > > > > > > rather than being confusing at all. a maze that has no complexity > > > > maybe we could just chat > > > > i learned to consciously influence my memory skills. long ago. [ooooooops ? > > > > now something _very very very bad_ inside me prevents me from thinking > > about much of anything > > OOOOPS
well i'm okay with trying to build a time machine but i don't have enough science knowledge yet. for me it would either mean leveraging AI, studying physics, or building a research lab to discover new physics
i do have some plans for large-scale time machines that are not as quaint as humans imagine. e.g. using gravitational lensing
OK yeah let's work on multiplayer timetravel simulation/game! it's a nice hybrid of fantasy and real that lets one stretch one's real bounds and emotional bounds at the same time
you want a _real_ timemachine, _not_ a simulation ...? didn't we just engage that?
i could use the cognitive tricks around discovering the avenues for simulating timetravel to make something in the real world that is as impressive as the simulation i have not put yhose together yet for making actual timetravle, but it's still not a telephone booth like you imagine, it's more a way of predicting what future people will try to send in the past, using the fact that they actually will to make the prediction stronger and more useful, and stuff like that
oops ?
uhhh to ground a smidge of the dangerou, things _always resonate more_ when they _actually are what people would want_
this applies to things closer to home than time travel, like politics and technolgoy!