20 Oct
                
                    2024
                
            
            
                20 Oct
                
                '24
                
            
            
            
        
    
                2:37 a.m.
            
        i'm trying to -- whup|! anyway here's an interesting idea: what about an adventure game based on logical properties and manually built vocabuly, rather than with a language model? it could be all open-ended and stuff but it's all made by hand and logically normative