I kept trying to start this maybe for longer than healthy but run into snags in many of the avenues I tried. - I tried running playonlinux to run the AGS editor [due to software dev issues] but it requires wxpython which isn't running for me due to https://github.com/wxWidgets/Phoenix/issues/2486 . - I started working with some mocap data so as to create bone positionings to prompt stable diffusion with to make spritesheets, but ran into [software dev issues] converting the data and decided to use blender instead, but blender requires a newer version of gcc than i have installed. i keep running into compilation issues building gcc (primarily linking problems in libstdcxx) and haven't yet gotten a build of a version blender supports. - I downloaded stable diffusion xl from the official repository but it isn't running locally for me, each different way of running it gives some error. i wanted to do this to easily create custom workflows. I did find these successes: - stable diffusion can already create spritesheets using OpenPose from https://github.com/lllyasviel/ControlNet and it looks like the internet community has been using this - i got the popular https://github.com/AUTOMATIC1111/stable-diffusion-webui to launch locally, but i haven't tried putting a model into it yet to see if it will do forward inference out of the box on my machine - i did find remote instances of the stable diffusion webui, but the ones i found either didn't have openpose installed or didn't have normal models (e.g. it would make porn but wouldn't make the zombie hero :S this was confusing to me