At 18:45 26.10.95, Wei Dai wrote:
What other problems would benefit from easy access to lots of distributed CPU cycles?
It would be within the capability of smaller animation houses to render a feature length computer-animated film at high quality without significant capital equipment expenditure or excessive rental costs. If the granularity of transaction is per-frame (not unreasonable for a night's worth of cycles), the evil participant problem is avoidable since each frame would have to be inspected by a person, and payment for a correct frame approved by same, before it's integrated into the film. _______________________________________________________________________ Stephan Somogyi Senior Editor Digital Media