At 12:43 PM +0300 10/25/00, Sampo A Syreeni wrote:
On Tue, 24 Oct 2000, Tim May wrote:
suchlike. Fact is, "ray tracing" and various illumination models, and Gouraud and Phong shading and all the rest...were NOT motivated by a desire to model "*physics*."
Yet now we have radiosity. And as you well know, illumination and rendering are just two parts of the process. We still have kinematics, which is probably the most abused part of the process, and the one designed to get plausible physics.
We had radiosity many, many years ago. And models for human motion, animal motion, and so on. The point is not that physics-constraints are good things, the point is that most advanced graphics was _not_ developed for the sake of science and physics! I was refuting Bob Hettinga's point about what advanced graphics were developed for. --Tim May -- ---------:---------:---------:---------:---------:---------:---------:---- Timothy C. May | Crypto Anarchy: encryption, digital money, ComSec 3DES: 831-728-0152 | anonymous networks, digital pseudonyms, zero W.A.S.T.E.: Corralitos, CA | knowledge, reputations, information markets, "Cyphernomicon" | black markets, collapse of governments.