It seems that time has come to do some serious interface rethinking. The advent of WIPO/DMCA ideology and it's steady infiltration into actual technology is starting to render traditional protection-busting schemes ineffective. It is or will soon become illegal and also technically difficult to meddle with hardware/software itself. The demise of general-purpose PC will certainly not help. The last frontier is human interface - eyes, ears and fingers (for the time being and due to failure of www.fufme.com to attract capital these are the only ones.) All content control breaks at this point - if there is a way to see or hear, then analog capture cannot be foiled. There seems to be a lot of misunderstanding about quality of analog capture of picture and sound. That is to be expected when even dumb headphones are marketed as "digital" to stupefied public. My experience is that digitizing audio using standard mac h/w gives quality better than that of average .mp3 stream. There is nothing fundamentally wrong with going through analog stage with high quality components. And as long as there are wires going into speaker's amps, this will be doable. And after that hi-fi mic next to quality speaker will also do the job. Right now it all seems rather straightforward - even inferior peecee users should be able to set up things so that audio is digitized while being played and then converted to .mp3 or whatever. What I am interested in is how could this be prevented ? What would be the most effective way to disable analog audio recording and subsequent digitizing ? What are the signs to look for ? Is there open-source software for digitizing ? And on the legal side, how much spin would be required to make analog recording illegal under DMCA ? Thoughts ? __________________________________________________ Do You Yahoo!? Spot the hottest trends in music, movies, and more. http://buzz.yahoo.com/